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Pascal Chaumette
2D/3D Technical Artist:Unity Game Development - Artist
Toronto, Canada
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Pascal Chaumette
published the project
May 17, 2018 4:28 PM
Unity 2018.1 - Level Design -
Unity 2018.1 level design and Aura Volumetric effects. -Tech Demo- PC 2018
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Pascal Chaumette
published the project
Apr 25, 2018 6:35 PM
The Legacy Forest: Unity 2017.3
The Legacy Forest : procedurally created Environment running in Unity 2017.3. Over the years I've spent plenty of time working with procedural systems such as GAIA, Vegetation Studio and Terrain Composer, just to name a few from...
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Pascal Chaumette
published the project
Apr 25, 2018 4:52 PM
Cold Star Eclipse: VR Gameplay prototype
Early VR gameplay testing. My goal was to be able to "slice" into large space craft, carving out essential ship components like the Bridge or Engines. I wanted to explore what could be done with Unity's Standard Assets Vehicle...
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Pascal Chaumette
published the project
Dec 10, 2017 10:39 PM
The Mech_PC+2017
Having a little spare time over the last couple weeks, I decided to model a cool looking mech. I always enjoy the challenge of hard surface modeling original concepts. Refining UV unwrapping / texturing techniques, to stay sharp...
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About Me
www.pakagames.com
Relish Interactive
Technical Artist/3D artist
International Academy of Design & Technology IADT
Digital Media and Design Diploma
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