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Roland Bruggmann
BSc CS, Software Engineer - Programmer
Luzern, Switzerland
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Roland Bruggmann
updated the article
Apr 29, 2018 7:10 AM
Unity® Volume Rendering
In der ärztlichen Diagnose und Therapie kommen heute computergestützte Verfahren zur Anwendung. Mit Schnittbildverfahren wie CT oder MRI werden medizinische Bilddaten akquiriert. Diese können als Volumengrafik in AR/VR Serious...
Unity® Volume Rendering
Article
Roland Bruggmann
2 months ago
Hi Daniel! Thanks for your interest in my project and your compliments. The reconstruction is done by parsing a stack of Texture2D into a single Texture3D which fits into a cube. Sure: let's keep in touch. Greetings, Roland
This project is incredible! I am starting a new project involving real-time 3d volumetric reconstruction. Can you do this so far? I would like to keep in touch with you to see whether we could collaborate. Cheers
ER
Emily Rae
3 months ago
Hi Roland, I'm a research student from Canada working on surgical navigation tools using AR. Would you be willing to get in contact with us about your plugin?
Roland Bruggmann
updated the article
Dec 2, 2017 6:32 AM
Unity® Volume Rendering
In der ärztlichen Diagnose und Therapie kommen heute computergestützte Verfahren zur Anwendung. Mit Schnittbildverfahren wie CT oder MRI werden medizinische Bilddaten akquiriert. Diese können als Volumengrafik in AR/VR Serious...
Unity® Volume Rendering
Article
Roland Bruggmann
2 months ago
Hi Daniel! Thanks for your interest in my project and your compliments. The reconstruction is done by parsing a stack of Texture2D into a single Texture3D which fits into a cube. Sure: let's keep in touch. Greetings, Roland
This project is incredible! I am starting a new project involving real-time 3d volumetric reconstruction. Can you do this so far? I would like to keep in touch with you to see whether we could collaborate. Cheers
ER
Emily Rae
3 months ago
Hi Roland, I'm a research student from Canada working on surgical navigation tools using AR. Would you be willing to get in contact with us about your plugin?
Roland Bruggmann
published the article
Dec 2, 2017 5:42 AM
Unity® Volume Rendering
In der ärztlichen Diagnose und Therapie kommen heute computergestützte Verfahren zur Anwendung. Mit Schnittbildverfahren wie CT oder MRI werden medizinische Bilddaten akquiriert. Diese können als Volumengrafik in AR/VR Serious...
Unity® Volume Rendering
Article
Roland Bruggmann
2 months ago
Hi Daniel! Thanks for your interest in my project and your compliments. The reconstruction is done by parsing a stack of Texture2D into a single Texture3D which fits into a cube. Sure: let's keep in touch. Greetings, Roland
This project is incredible! I am starting a new project involving real-time 3d volumetric reconstruction. Can you do this so far? I would like to keep in touch with you to see whether we could collaborate. Cheers
ER
Emily Rae
3 months ago
Hi Roland, I'm a research student from Canada working on surgical navigation tools using AR. Would you be willing to get in contact with us about your plugin?
About Me
Software Engineer
University of Bern
Database Manager
BFH Berner Fachhochschule
BSc Computer Science with spec. in CPVR
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BSc in Computer Science, Spec in CPVR
Sep 2016
Certificate FH in Management
Sep 2016
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