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Steven CHEUNG
VFX Artist at Ubisoft Montréal - Artist
Montréal, Canada
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Steven CHEUNG
published the project
Mar 30, 2018 6:21 PM
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VFX - Icarus Landing System (Deus EX HR)
This is a little project i've been working on lately on my sparetimes. Had fun doing it and i hope you'll like it!
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Steven CHEUNGjoined an event
Visual Scripting With Bolt
10:00 PM - 11:00 PM March 14, 2018
22:00 - 23:00 Mar 14, 2018
194 Participants
Steven CHEUNG
published the project
Jan 1, 2018 7:57 PM
Demo Reel
Demo reel i made for my graduation. Includes various effects such as Dissolve shader, trails, rain, fog, projectiles, impacts, etc.
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Steven CHEUNG
published the project
Jan 1, 2018 7:52 PM
VFX Recreated - Biotic Field (Overwatch)
Soldier 76's Biotic Field. From Overwatch.
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Steven CHEUNG
published the project
Jan 1, 2018 7:48 PM
Magic Spell - Healing Shockwave
A healing spell made in Unity.
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Steven CHEUNG
published the project
Dec 1, 2017 10:43 AM
Vector Fields plugin (by JangaFX)
This a little project i made in an few hours for JangaFX to illustrate their plugin named VectorFields
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About Me
Hi, I am from French Polynesia and i've been in Canada since over a year and i studied in Inter...
Nvizzio
QA Tester
Inter-DEC College
AEC
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Certifications (1)
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AEC
Aug 2017
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