Wizards & Magic a Quest Trough Time, was developed in 2016 and 2017 at Blekinge Institute of Technology. The team consisted of 15 people including myself. I worked with game design, importing models, creating spell effects and...
Using Gyroscope Technology to Implement a Leaning Technique for Game Interaction
Nov 1, 2017 1:39 AM
During my Bachelor's Thesis, I made this game in Unity to test the precision and enjoyment of users when using body leaning as a movement method compared to the commonly used Xbox One Controller.
Nov 1, 2017 1:21 AM
Created during the Game Maker's Toolkit Jam, by me and Dennis Löfgren. The player dashes to defeat enemies and progress in the game. Yellow enemies require the player to crouch while dashing in order to be destroyed. This game was...
Nov 1, 2017 1:10 AM
My first completed Unity Project. Made with two friends back in 2015. My main area of work was the physics and scripts on the bike!