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Ivan Donets
looking for Freelancer job: Junior Unity3d/C# - Programmer
Kiev, Ukraine
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Market Potential of Automatic text to audiovisual sequence convertor:
- $15 million - TV animation market is valuaed at
- $400 million - user-generated content market
- $2500 million - mobile animated message market
- $5000 million - interactive education market

Aug 18, 2018 10:29 AM
Hello. I am Ivan (Indubhushan) from Ukraine. Myfriends want to make a game using Unity3d. Game should be based on Mahabharata. I've read already around half of Mahabharata, and made a "wiki" - that includes information which can be used by artists/3d modellers, programmers etc to make Mahabharata game.

Basically we need artists. There are at least three options to make a game.
1. Simplest is to make it without any animation. We simply need artists to draw Mahabharata heroes, who participated in Mahabharata battles (I mean Kurukshetra war, but also events outside of it which are mentioned in MB).
We need someone to draw 5 Pandavas (Arjuna, Bhima, Yuddhishthira, Nakula and Sahadeva). Also we need artist(s) to draw some other important heroes on Pandava side, like those killers of Bhishma and Drona. Someone should draw son of Arjuna - Abhimanyu. etc. Ghatotkacha - son of Bhuma. And on side of Kauravas we'ld need to have drawn all those 100 brothers, headed by Duryodhana. Shakuni, Drona, Ashwatthama, Bhishma. Few demons.

Also Mahabharata siad that Arjuna killed 30 millions demons (in russian version it is said 300 milllions demons). So this means we can make a game like Diablo, where on different levels there are thousands and thousands of demons of different kinds, and Arjuna is the hero - he uses bow, and can use magic, weapons/astras which are invoked by mantras/shastras (Arjuna received around 20 kinds of magic weapons from different gods, when he was performing his tapa)

Ivan Donets
2 months ago
So, I'm making a list of weapons which are used by different warriors - that is "inventory" list for each named warrior. Which kind of weapons he uses, which magic he knows etc. We'ld need an artist, who will draw different kinds of used weapons, and also - magic. 2 Second option is to add animation to game. Then 2d-characters which use magic and weapons, should move, but only in 2d. Just like in heroes of Might and Magic 2/3. So thus we may need animators. 3 Third option - to make it in 3d. If someone models in 3d, makes 3d animation for Mahabharata characters - cool. However, at the moment I can offer only Revenue Sharing scheme. If anyone, who reads this is 2d-artist, 2d-animator, or/and 3d-modeller and want to collaborate on Rev-sharing basis with us - please contact me. Thank you. My e-mail is : IvanDonetsUnity3d@gmail.com
Aug 18, 2018 10:18 AM
Hello. I am Ivan (Indubhushan) from Ukraine. Myfriends want to make a game using Unity3d. Game should be based on Mahabharata. I've read already around half of Mahabharata, and made a "wiki" - that includes information which can be used by artists/3d modellers, programmers etc to make Mahabharata game.

Basically we need artists. There are at least three options to make a game.
1. Simplest is to make it without any animation. We simply need artists to draw Mahabharata heroes, who participated in Mahabharata battles (I mean Kurukshetra war, but also events outside of it which are mentioned in MB).
We need someone to draw 5 Pandavas (Arjuna, Bhima, Yuddhishthira, Nakula and Sahadeva). Also we need artist(s) to draw some other important heroes on Pandava side, like those killers of Bhishma and Drona. Someone should draw son of Arjuna - Abhimanyu. etc. Ghatotkacha - son of Bhuma. And on side of Kauravas we'ld need to have drawn all those 100 brothers, headed by Duryodhana. Shakuni, Drona, Ashwatthama, Bhishma. Few demons.

Also Mahabharata siad that Arjuna killed 30 millions demons (in russian version it is said 300 milllions demons). So this means we can make a game like Diablo, where on different levels there are thousands and thousands of demons of different kinds, and Arjuna is the hero - he uses bow, and can use magic, weapons/astras which are invoked by mantras/shastras (Arjuna received around 20 kinds of magic weapons from different gods, when he was performing his

Ivan Donets
2 months ago
Ivan DonetsSo, I'm making a list of weapons which are used by different warriors - that is "inventory" list for each named warrior. Which kind of weapons he uses, which magic he knows etc. We'ld need an artist, who will draw different kinds of used weapons, and also - magic.
2 Second option is to add animation to game. Then 2d-characters which use magic and weapons, should move, but only in 2d. Just like in heroes of Might and Magic 2/3. So thus we may need animators. 3 Third option - to make it in 3d. If someone models in 3d, makes 3d animation for Mahabharata characters - cool. However, at the moment I can offer only Revenue Sharing scheme. If anyone, who reads this is 2d-artist, 2d-animator, or/and 3d-modeller and want to collaborate on Rev-sharing basis with us - please contact me. Thank you. My e-mail is : IvanDonetsUnity3d@gmail.com
Ivan Donets
2 months ago
So, I'm making a list of weapons which are used by different warriors - that is "inventory" list for each named warrior. Which kind of weapons he uses, which magic he knows etc. We'ld need an artist, who will draw different kinds of used weapons, and also - magic.
Здравствуйте. Есть такая идея - "преобразование текста в аудиовизуальный ряд" (рынок, на котором можно распространять такую программу оценивается в почти 8 млрд долларов). Есть бесплатная программа (или может быть точнее сказать библиотека) SharpNLP. Она анализирует английские тексты на естественном языке, делает "частеречную разметку" (проставляет теги "Noun Phrase", "Verb Phrase", "Adjective Phrase" и т д - то есть находит словосочетания в к-рых слово, принадлежащее к той или иной часть речи главное в в "фразе"). Дальше нужно эту информацию перекинуть в Unity3d. Здесь и нужна помощь - как сделать этот текст анализируемым. Нужно записать результат работы SharpNLP в виде иерархии, дерева (кто видел "лингвистические деревья" - тот поймёт о чём я), а Юнити3д получить доступ к каждому "узлу" дерева и анализировать эти узлы, сопоставлять их между собой, связывать и т д - преобразуя в анимацию. Анимацию можно брать из бесплатной библиотеки 2500 анимаций от Карнеги Меллон университета (анимации подключаются к любому стандартному гуманоидному персонажу).

Нужна помощь в приспособлении SharpNLP (там используется C#) к Unity3d.

Ivan Donets
published the game
Nov 17, 2017 10:42 AM
Philosophy Quest
This is a simple program (game) with text-to-speech. Game is centered around philosophers. Game has a list of names of philosophers, and corresponding images of them which are loaded at runtime. Some philosophers are instantiated...
Game
Ivan Donets
published the article
Nov 14, 2017 4:39 AM
Million dollars idea
This is a story on how I got to know about Unity3d
Million dollars idea
Article
About Me
[Looking For Work]: Unity3d c# programming is my hobby, but I want to get a Unity3d job as Junior C#...
CAW "O. Donets"
System Administrator
National Taras Shevchenko University of Kyiv
Distant education: Philosophy
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Jun 2005
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