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Andrey Volkov
independent developer - Programmer
Dnipropetrovsk, Ukraine
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Andrey Volkov
published the article
Apr 6, 2018 3:35 PM
An alternative way to recalculate mesh normals. Hard Edges
Hard Edge meshes
Article
Andrey Volkov
updated the project
Apr 4, 2018 11:23 PM
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Interactive cross section
Interactive cross-section animation. The used sequence of 100 cut shell objects, 10 for the spring and 10 for the belt.
Showcase
Andrey Volkov
published the project
Apr 4, 2018 3:42 AM
+1
Interactive cross section
Interactive cross-section animation. The used sequence of 100 cut shell objects, 10 for the spring and 10 for the belt.
Showcase
Andrey Volkov
published the project
Jan 12, 2018 8:04 PM
Point Cache Player
PointCachePlayer it is scriptable component that allow to import and play vertex animation in Unity at editor and runtime mode. Features:
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Andrey Volkov
published the project
Jan 12, 2018 4:33 PM
SkinTools | skinning in editor
♦ SkinTools is an powerful editor extension for create and modify skinned meshes ♦ Edit existing skinned meshes: Refine, delete hidden geometry, create Level of Details of already skinned meshes, blur weights, add or remove bones....
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Andrey Volkov
published the project
Jan 12, 2018 3:04 PM
Realistic female character
Sheyla is an realistic female 3d character ready to any kind of animation.
Showcase
About Me
I am independed asset programmer, character modeller, character rigger.
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