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Andrey Volkov
independent developer - Programmer
Dnipropetrovsk, Ukraine
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Andrey Volkov
updated the project
Jul 14, 2018 10:21 PM
Animated vertex based Ambient Occlusion
This demo shows animated vertex based Ambient Occlusion implemented in upcoming pc2unity 3.0 editor extension. WebGL demo
Showcase
Andrey Volkov
published the project
Jul 14, 2018 11:23 AM
Animated vertex based Ambient Occlusion
This demo shows animated vertex based Ambient Occlusion implemented in upcoming pc2unity 3.0 editor extension. WebGL demo
Showcase
Andrey Volkov
published the article
Apr 5, 2018 11:35 PM
An alternative way to recalculate mesh normals. Hard Edges
Hard Edge meshes
Article
Andrey Volkov
updated the project
Apr 4, 2018 7:23 AM
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Interactive cross section
Interactive cross-section animation. The used sequence of 100 cut shell objects, 10 for the spring and 10 for the belt.
Showcase
Andrey Volkov
published the project
Apr 3, 2018 11:42 AM
+1
Interactive cross section
Interactive cross-section animation. The used sequence of 100 cut shell objects, 10 for the spring and 10 for the belt.
Showcase
Andrey Volkov
published the project
Jan 12, 2018 4:04 AM
Point Cache Player
PointCachePlayer it is scriptable component that allow to import and play vertex animation in Unity at editor and runtime mode. Features:
Showcase
About Me
I am independed asset programmer, character modeller, character rigger.
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