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Andrey Volkov
independent developer - Programmer
Dnipropetrovsk, Ukraine
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Andrey Volkov
published the article
Apr 6, 2018 7:35 AM
An alternative way to recalculate mesh normals. Hard Edges
Hard Edge meshes
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Andrey Volkov
updated the project
Apr 4, 2018 3:23 PM
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Interactive cross section
Interactive cross-section animation. The used sequence of 100 cut shell objects, 10 for the spring and 10 for the belt.
Showcase
Andrey Volkov
published the project
Apr 3, 2018 7:42 PM
+1
Interactive cross section
Interactive cross-section animation. The used sequence of 100 cut shell objects, 10 for the spring and 10 for the belt.
Showcase
Andrey Volkov
published the project
Jan 12, 2018 12:04 PM
Point Cache Player
PointCachePlayer it is scriptable component that allow to import and play vertex animation in Unity at editor and runtime mode. Features:
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Andrey Volkov
published the project
Jan 12, 2018 8:33 AM
SkinTools | skinning in editor
♦ SkinTools is an powerful editor extension for create and modify skinned meshes ♦ Edit existing skinned meshes: Refine, delete hidden geometry, create Level of Details of already skinned meshes, blur weights, add or remove bones....
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Andrey Volkov
published the project
Jan 12, 2018 7:04 AM
Realistic female character
Sheyla is an realistic female 3d character ready to any kind of animation.
Showcase
About Me
I am independed asset programmer, character modeller, character rigger.
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