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Gabrielle Regnier
3D/2D Artist - Artist
Montréal, Canada
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Gabrielle Regnier
published the project
Feb 9, 2018 5:57 PM
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Character art
These are some characters made in Zbrush and 3DS Max for video games.
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Gabrielle Regnier
published the project
Feb 9, 2018 5:49 PM
Character arts for Unity games
These are characters that were made in Zbrush and optimized in 3DS Max for video games made with Unity.
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Gabrielle Regnier
published the project
Nov 20, 2017 2:30 AM
Ghostbuster Trap 3D replica
This is a 3D model replica of the famous GhostBuster Ghost Trap, also featured in the season 2 of Stranger Things. I used 3DS Max for the mesh and Substance Painter and Photoshop for the texture. Renders are made in Marmoset...
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About Me
Freelance artist with years of experience in making assets, illustration and concept arts for games,...
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