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Thomas Baggi-Sani
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Paris, France
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Hi, my name is Thomas. I'm from Paris (France) and I work as Game Developer at Funforge, a board game publisher.
I'm working on Tokaido, videogame adaptation of the boardgame.
It's available on Android, iOS & Steam.

I'll be happy to share knowledge with you guys about game development, I know porting your game on mobile devices can be a real pain even if Unity makes it easier. :)

Thomas Baggi-Sani
4 months ago
Mark PoeppelmeierThis is so beautiful! Congrat's Thomas and team at Funforge.
Thanks Mark!
Mark Poeppelmeier
4 months ago
This is so beautiful! Congrat's Thomas and team at Funforge.
Thomas Baggi-Sani
4 months ago
Daniel Ekundayo OdiaAppreciate your welcoming message, I have an issue with my wheel collider in Unity vehicle physics. In my car move, using Unity car physics, my car tyres move around in a circular path, instead of rotating around its axis. The same thing happens, when I am creating my car movement animation and add animation to the car tyres to make it spin round, do you have a solution to this . I guess it has to do with world space and local space, I have toggled this, but it is still the same issue.
Unfortunately I've never used wheel collider or developed a car animation in my games. Hope someone else will be able to help. Maybe there is some conflict between animation system and your car script. Rotations has to be local for sure, see in your script if you set to Local Space in your Rotate functions.
Daniel Ekundayo OdiaAppreciate your welcoming message, I have an issue with my wheel collider in Unity vehicle physics. In my car move, using Unity car physics, my car tyres move around in a circular path, instead of rotating around its axis. The same thing happens, when I am creating my car movement animation and add animation to the car tyres to make it spin round, do you have a solution to this . I guess it has to do with world space and local space, I have toggled this, but it is still the same issue.
my car movement, I meant to say.
Hi everyone, be welcome to this group!

Feel free to share content about Unity mobile development and ask questions to others if you need help on something related to this topic.
Be nice and polite and all should be ok. :)

If it's your first time on this group, please make a little presentation of yourself and a mobile game you are working on.

See ya!

Thomas Baggi-Sani
updated the project
Mar 21, 2018 10:10 AM
+1
Tokaido
The digital adaptation of Tokaido, the boardgame by Funforge.
Showcase
Thomas Baggi-Sani
published the game
Sep 28, 2017 4:48 AM
+4
GrimWar
GrimWar is an adventure game where you explore a tower, trying to reach the top.
Game
Thomas Baggi-Sani
published the game
Sep 28, 2017 4:32 AM
Mothership Touch Battle
Mothership Touch Battle is a multiplayer RTS game for tablets and smartphones.
Game
About Me
Game developer with Unity since 3.3, experienced in mobile games. Big fan of boardgames and card...
Funforge
Lead Coder
ISART Digital, Paris, France
Game Design & Programming
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Thomas Baggi-Sani's liked projects (11)
Following (49)
Followers (54)