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Valdemar Sánchez
Developer - Programmer
Hermosillo, Mexico
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Valdemar Sánchez
updated the article
Aug 9, 2018 6:08 PM
Deconstructing Unity trees for Wind Zone dynamics
What's going on inside Unity Trees and Wind Zones??
Article
zy689896968This is really cool. If you create a tree with only one shader, it's perfect. I don't know if it can be achieved?
2. You'll probably need to define your own TreeVertLeaf and TreeVertBark on the custom shader to make it work on both submeshes when declaring how vertices would be processed.
zy689896968This is really cool. If you create a tree with only one shader, it's perfect. I don't know if it can be achieved?
Yes, it can be done with one shader. Some things to consider are: 1. By using only one shader, it would have to support alpha cutout for the leaves despite the bark doesn't need it.
z
zy689896968
a month ago
zy689896968This is really cool. If you create a tree with only one shader, it's perfect. I don't know if it can be achieved?
one material
z
zy689896968
a month ago
This is really cool. If you create a tree with only one shader, it's perfect. I don't know if it can be achieved?
Valdemar Sánchez
published the article
Aug 9, 2018 6:05 PM
Deconstructing Unity trees for Wind Zone dynamics
What's going on inside Unity Trees and Wind Zones??
Article
zy689896968This is really cool. If you create a tree with only one shader, it's perfect. I don't know if it can be achieved?
2. You'll probably need to define your own TreeVertLeaf and TreeVertBark on the custom shader to make it work on both submeshes when declaring how vertices would be processed.
zy689896968This is really cool. If you create a tree with only one shader, it's perfect. I don't know if it can be achieved?
Yes, it can be done with one shader. Some things to consider are: 1. By using only one shader, it would have to support alpha cutout for the leaves despite the bark doesn't need it.
z
zy689896968
a month ago
zy689896968This is really cool. If you create a tree with only one shader, it's perfect. I don't know if it can be achieved?
one material
z
zy689896968
a month ago
This is really cool. If you create a tree with only one shader, it's perfect. I don't know if it can be achieved?
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Computer Systems Engineer; Medicine Student
Korsoft Corp
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Universidad de Sonora
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