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Tommy Millar
UI Artist/2D Artist - Artist
Newcastle upon Tyne, United Kingdom
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Tommy Millar
published the project
Jul 28, 2017 10:48 AM
Viva Pinata: Trouble in Paradise
The follow-up to the "this should be a peaceful game, so why am I swearing" garden-em-up from Rare LTD. My time at Rare was spent between a few projects, including this, the now-cancelled Kameo 2, and Banjo Kazooie: Nuts and...
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Tommy Millar
published the project
Jul 28, 2017 10:38 AM
Driver: San Francisco
"That mad driving game where you can, like quantum leap and stuff" will always be my favourite description of this game. I did work on Driver: San Francisco as a UI artist, working on in-world markers, menus, the mini-map,...
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Tommy Millar
published the project
Jul 28, 2017 10:28 AM
Tom Clancy's The Division
Tom Clancy's The Division is a collaborative project between Ubisoft Reflections, Ubisoft Massive, and Ubisoft Annecy. My role on the project was largely UI-related. I worked on UI elements, icons, skills and skill mods,...
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Tommy Millar
published the project
Jul 28, 2017 10:24 AM
Project "Mickey"
Project "Mickey" was a game based on my own design, featuring a delusional inert virus with a god complex. Picked up by Ubisoft Reflections, I would work on this game as the head of a 2/3-man team as the producer, animator,...
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About Me
Hiya, everyone! My name's Tommy, I'm 32, and I'm... wow, I'm writing this like it's an AA meeting...
Ubisoft Reflections
UI Artist
University of Abertay
Masters Degree, Game Art and Animation
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