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Álvaro Fuster
3D artist - Artist
Valencia, Spain
9
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Álvaro Fuster
published the project
Apr 27, 2018 8:18 AM
Ice cream van WIP
A Vehicle for a game I'm developing. I'll be updating my progress here from now on. Made in 3dsMax and zbrush, textured in substance painter 2.
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Álvaro Fuster
updated the project
Mar 23, 2018 10:22 AM
Space marine
A space marine character model and his weapon. I tried to keep the polycount optimized for videogames. Made using zbrush, maya, topogun 2 and substance painter 2.
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Álvaro Fuster
published the project
Mar 23, 2018 9:24 AM
Space marine
A space marine character model and his weapon. I tried to keep the polycount optimized for videogames. Made using zbrush, maya, topogun 2 and substance painter 2.
Showcase
Álvaro Fuster
published the project
Feb 9, 2018 3:21 AM
Classic wardrobe
The basic structure was made in 3dsMax 2018 and the details were modeled in zbrush. Baking and texturing done in substance painter 2. The whole process took 4 days to complete.
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Álvaro Fuster
published the project
Dec 7, 2017 10:58 AM
Robot walker
A robot walker modeled in 3dsMax and textured in substance painter 2. The whole process took 5 days.
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Álvaro Fuster
published the project
Nov 22, 2017 2:06 AM
Dragon festival
A render inspired by chinese new year celebrations, made in 3dsMax 2017, substance painter 2 and photoshop cc, rendered in vray.
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About Me
I graduated in media communications at Valencia University and I've always been interested in...
ESAD
Video editor
Universitat de València
audiovisual communication
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