Notifications
bg
Nicholas Edwards
Freelance Game Programmer - Programmer
Edmonton, Canada
0
Likes
4
Followers
2
Connections
All
Articles0
Games0
Showcases2
Column2
Jobs0
Nicholas Edwards
published the project
Oct 12, 2018 3:37 PM
Fractal Terrain Generator
A Fractal Terrain Generator for Unity 3D. Takes mesh data as input, then using fractal techniques, expands the mesh to any size. Very processor intensive, use with caution.
Showcase
Nicholas Edwards
published the project
Oct 12, 2018 3:22 PM
Behaviour Tree
A simple, lightweight behaviour tree implementation for Unity. Runs completely on Unity's variation on the C# coroutine system, allowing it to run independent of frame rate.
Showcase
About Me
I am a very passionate game developer who works hard to achieve my dream of making games for a...
Leduc County
IT Summer Student
MacEwan University
B.Sc. Computer Science
See more
Certifications (0)
Import
See all
Nicholas Edwards's liked projects (0)
No likes yet
Following (2)
Followers (4)
Following Companies (0)
Not following anyone yet