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santiago
Game Artist - Artist
Buenos Aires, Argentina
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santiago
updated the project
Dec 5, 2018 6:07 PM
+4
Onion Knight
Hi here is a model a did a while back. Highpoly done in zbrush, retopo in Maya, uvs in 3ds max, Textures in Substance Painter. The hole thing rendered in Marmoset. . . . Design credits to the author of the concept.
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santiago
updated the project
Dec 5, 2018 6:06 PM
+4
Old Egyptian House Front
Environment base on Assassin's Creed Origin's Egypt. 3d models done in 3ds max Textures in Substance Designer/ Painter
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santiago
published the project
Dec 5, 2018 6:05 PM
+4
Old Egyptian House Front
Environment base on Assassin's Creed Origin's Egypt. 3d models done in 3ds max Textures in Substance Designer/ Painter
Showcase
santiago
published the project
Dec 5, 2018 6:03 PM
+4
Onion Knight
Hi here is a model a did a while back. Highpoly done in zbrush, retopo in Maya, uvs in 3ds max, Textures in Substance Painter. The hole thing rendered in Marmoset. . . . Design credits to the author of the concept.
Showcase
santiago
published the project
Apr 2, 2018 10:57 AM
+1
Sci Fi Warrior
This is the "midpoly" version of my sci fi warrior. This will be used for menues and some short cinematics.
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santiago
updated the project
Apr 2, 2018 10:53 AM
Warrior V3
Another step into creating this character. Redo the face and the arms. Original post: https://www.artstation.com/artwork/NeWlJ
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About Me
I'm a 3d Artist I love creating 3d assets and I'm always learning new things and improving my self....
Globant
Game Artist
Escuela Da Vinci
Desarrollador de videojuegos
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