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Dan Allessi
Programmer / Designer
Elgin, United States
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Dan Allessi
published the project
Apr 10, 2017 9:45 PM
Just Moon
Jupiter Awaits...
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Dan Allessi
published the project
Apr 10, 2017 9:43 PM
Rainbow 2048
This game is based on http://gabrielecirulli.github.io/2048/ and was mostly me playing around with procedural content generation. It also served as a test for my mobile framework, resolution scaling code, and ad-delivery systems....
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Dan Allessi
published the project
Apr 10, 2017 9:35 PM
+3
Chaos - Night of Shadow
Chaos - Night of Shadow is an FPS where light itself is a weapon. Be careful though, many lights are also destructible. Created for my senior capstone project using Unity and virtually all custom code.
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Dan Allessi
published the project
Apr 10, 2017 9:26 PM
Chaos Conduit
In the days before there was an official Sprite class in Unity, I crafted a custom sprite class for my first Unity game in a course entitled Scripting & Tools. An homage to Tripwire Interactive's Killing Floor, Chaos Conduit is a...
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Dan Allessi
published the project
Apr 10, 2017 9:22 PM
AI for Games
A quick recap of some AI projects that I've worked on...
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Dan Allessi
published the project
Apr 10, 2017 9:18 PM
Fidget
Fidget was a modification performed to the game Widget from Game Development with Unity by Michelle Menard. Character ability unlocks were added, along with numerous gameplay and graphical improvements. Ability unlocks featured...
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About Me
Experienced programmer and avid designer who has worked with and published many genres of games for...
GameStop
Various incl. Senior Advisor
Westwood College
Bachelors in Software Dev (Major in Game Dev)
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