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Daniel Johnson
Programmer/Artist - Designer
Fort Wayne, United States
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Daniel Johnson
published the project
Apr 7, 2018 2:37 AM
Boundary Builder (Unity Editor Extension)
Boundary Builder is an editor extension that allows designation of boundary paths upon existing geometry in a scene, as well as automatic placement of prefabs along the created path. A mesh is generated with a collider component...
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Daniel Johnson
published the project
Jan 1, 2018 7:12 AM
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3D Art
Collection of 3D Renders completed during University (Maya/Mentalray)
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About Me
My professional background is in business software development, but have been a game development...
Steel Dynamics, Inc.
Software Engineer
Indiana University (Purdue University Fort Wayne)
Bachelor of Arts in Computer Science
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