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James Clayton
3d Generalist - Owner
Houston, United States
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James Clayton
published the project
Sep 12, 2018 1:10 PM
Level design works in progress
A gallery of the some of our testing in level design for our project. Levels by me, Unity 2018. Learn more about us and our indie game at: https://twitch.tv/sqproject / www.facebook.com/SQProject
Showcase
James Clayton
published the project
Sep 6, 2018 3:19 PM
Multiplayer Characters
Real-time characters for my project in Unity. Rigging and animation 60% complete. Patreon.com/sqproject facebook.com/sqproject Twitter: @Cheshire3d
Showcase
James Clayton
posted the task
Sep 4, 2018 3:23 PM
Gameplay Programmer
United States
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Task
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0 - 2 years experience
**Who we are: **The SQ ProjectGame genre: Hybrid FPS / TPS / RTS / Tower defense**Current state of development: **Design doc complete; Characters are 60% textured, rigged & animated, complete by October; levels underway; Steam...
C#
job system
Cinemachine
Unity Analytics
Networking
Steam
Task
James Clayton
posted the task
Mar 27, 2018 10:50 AM
Nuclear explosion in space
United States
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Task
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0 - 2 years experience
Seeking an artist to make a particle system prefab of a massive explosion in space for a space combat game. This system should be self cleaning via a script. The explosion itself should be spherical, with a blast wave that emits...
Shuriken
Task
James Clayton
published the game
Nov 16, 2017 10:25 AM
+4
Hero Ships
Vehicles for my Project: Status Quo: Chronicles of a Universe at War
Game
James Clayton
posted the task
Nov 15, 2017 8:49 AM
The mother of all particle systems
College Station, United States
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Task
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0 - 2 years experience
I need two massive explosion particle systems that I can use for a run-time executable in the current version of Unity 2017 that look great from an FPS perspective.1) Nuclear Blast - Optimized huge particle system of an explosion...
Shuriken
Task
About Me
Specialties: Project Management (PMBOK), Windows; Unity 5; Blender; Zbrush; Substance Painter, 3DS...
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