"Holodeck" shader for HoloLens tour app
Making a hi-tech futuristic room scan look like a hi-tech futuristic room scan. Longer description here: https://jonathanrodriguezweb.wordpress.com/2017/04/10/holodeck-shader/
Voxel Engine in Rust
Apr 4, 2017 4:57 AM
This project was aimed at representing large volumetric spaces. Written in Rust, my intention was to see how easy it would be to write a high-performance voxel-rendering engine from the ground up.
A complete description of the...
An NPC in Augmented Reality
Apr 4, 2017 4:49 AM
In this mini-project, I pursued two objectives: first, to understand technically how to create a game scene that would run on the Microsoft HoloLens; and second, to add some life-likeness to a game character by introducing a...
Rival Books of Aster
Apr 4, 2017 4:40 AM
Rival Books of Aster is a collectible card game (CCG) with serious strategy. Features a player-influenced non-linear storyline, and unique art style.
Rival Books of Aster is an iPad-based Unity game, available on the App Store.