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Laure De Mey
Game Programmer - Programmer
London, United Kingdom
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Laure De Mey
updated the project
Oct 10, 2017 11:35 AM
Don't Look Back!
A game made for a hands-on workshop for the Gear VR. The workshop focussed on navigation in VR and building to Gear VR. 3D art made with Blender and environment made with ProBuilder in Unity. The look triggers were inspired by...
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Laure De Mey
published the project
Aug 29, 2017 8:31 AM
Balloon
I project I am currently working on in my free time. The game is about growing trees and expanding your forest by attracting animals.
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Laure De Mey
published the project
Apr 24, 2017 6:34 AM
3D
A collection of 3D art I work on in my free time. They are all made with Blender
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Laure De Mey
published the project
Apr 24, 2017 6:23 AM
Office MR game
We created a 3D version of our office with 1:1 scale. Then we integrated Google Tango to track the movements of the player so he could walk around. We added some extra elements like portals and health packs the player could...
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So I plan now to use this controller to add it to ARCore and 3Dstereoscopic rendering to strart creating VR/AR scenarios to be used along my technical courses. (I cross my fingers for this to work! :-) Bst regards!
So I'll move all my stuff (3D models and code) to ARCore, although Tango is from far much more powerful than ARCore. In addition I recently added compatibility for using the Daydream controller in any AR7VR environment in Unity, without need of publishing the app for Daydream.
Hi Laure, I'm also sorry for my late reply, since same than you I haven't been very active on Unity Connect along the last months. I made lots of improvements with ASUS Zenfone AR and TANGO, but now it has been deprecated and replaced by ARCore.
Laure De Mey
6 months ago
Sorry for the very late reply! I've not been very active on Unity Connect
Laure De Mey
published the project
Apr 24, 2017 5:36 AM
Don't Look Back!
A game made for a hands-on workshop for the Gear VR. The workshop focussed on navigation in VR and building to Gear VR. 3D art made with Blender and environment made with ProBuilder in Unity. The look triggers were inspired by...
Showcase
About Me
A Unity developer with a focus on VR/AR and an interest in 3D design. See my portfolio on Sketchfab:...
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