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John Petkanis
Game Designer/Writer - Designer
Mytilíni, Greece
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John Petkanis
published the project
Jan 28, 2018 5:09 PM
Gunslingers, Sci-Fi TPS Prototype
A typical third person shooter prototype, testing character movement and gameplay. Level dressing is an art test for visual direction.
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John Petkanis
published the project
Jan 1, 2018 3:12 AM
RTS Forest Map
A quick environment design practice. Trees, rocks and buildings are assetstore assets, while terrain textures are found online. Lighting and fog are complemented by Post Processing Stack v2. I played around with colors, as seen in...
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John Petkanis
published the project
Sep 8, 2017 1:20 PM
Mines
Level design for a completed game-jam title.
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John Petkanis
10 months ago
Here is the gameplay video but the level is not used. Right now I can't find the actual page link, but it is called Loot Heroes, and was a gamejam project of August 2017.
Harrison Wild
a year ago
whats the actual game?
Harrison Wild
a year ago
I think it looks really good in those colours!
John Petkanis
published the project
Jun 27, 2017 8:27 PM
Random Screenshot #3
A different perspective.
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John Petkanis
published the project
Jun 27, 2017 8:23 PM
Level Blockout #2
"The Spiral", an abstract level blockout for the game "Parkeour".
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John Petkanis
published the project
Jun 27, 2017 8:21 PM
Random Screenshot #2
Another random screen.
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About Me
John Petkanis, Greece Self-taught with more than 10 years of experience in game design (primarily...
University of the Aegean
Geography Certificate, GIS
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