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Alexander Shpuntenko
iGP Games Developer - Programmer
Komsomolsk-on-Amur, Russia
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Alexander Shpuntenko
published the project
Apr 21, 2017 11:42 AM
Image2Text
Small utility that allows you to convert texture asset to C# file, which contains class, that prepare Texture2D instance from the raw data.
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Alexander Shpuntenko
published the project
Apr 14, 2017 10:27 AM
Powerful Preview - Canvas
Canvas Preview - is an extension to the Powerful Preview asset, that allows you to preview your canvas prefabs. Also, it's an example of what you can achive through the Powerful Preview asset. Features: 1) It's not static, so...
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Alexander Shpuntenko
published the project
Mar 12, 2017 9:21 AM
3D Game Engine - Camera
I made two modes camera in my 3D Game Engine: raycast based orbit camera and first person free camera. Raycast camera find closes triangle, and make it the rotation pivot, so users can rotate around some specifics part of the mesh...
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Alexander Shpuntenko
published the project
Mar 12, 2017 9:17 AM
3D Game Engine - UI
There are some UI things I made for my 3D Game Engine.
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Alexander Shpuntenko
published the project
Mar 12, 2017 9:16 AM
3D Game Engine - Shaders
There are some visual effects I made for my 3D Game Engine.
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Alexander Shpuntenko
published the project
Mar 12, 2017 9:14 AM
3D Game Engine - Tools
Tools I made for my 3D Game Engine: controllers( dragger, rotater and scaler ) and terrain painter.
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About Me
I'm a C++/C# programmer. I was working around 2D and 3D engines with C++ and Qt. Now I make...
iGP Games Limited
C# Programmer
Komsomolsk on Amur State Technical University
Bachelor
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