Text Adventure is a game which describes itself with words instead of geometry. My primary goal was to make a game in which I restricted myself to using only text as a visual, and to see if such a game could be visually...
Apr 9, 2019 11:14 PM
Fragile Palace is a VR Vive experience made for CLOAK. I worked on it as a the developer/VR programmer.
My responsibilities included:
-Audio programming using wwise.
Tesla Tower Defense
Apr 28, 2018 10:07 PM
Tesla Tower Defense is a mobile Tower Defense game for iOS and Android. I made this game along with a colleague, John Rehberger. We developed the game as sophomores at USC over the course of a semester. We continued development...
Apr 28, 2018 3:08 PM
Crazy Graze is a fast paced, arcade style game about eating grass as a sheep! Eat enough grass within a time limit in order to continue to new lands! Avoid wolves, earn tokens, and customize your sheep with awesome costume items!
Mar 7, 2018 8:53 PM
This is a game project I worked on for about eight weeks, along with a fellow colleague, Calvin Richmond. The game is a Sci-Fi rouge-like with base building mechanics.
I was solely responsible for implementing the procedural...
Nov 13, 2017 1:07 PM
This was a short experiment in both Math and the limits of Unity UI elements. A flow field is used as a means to transport small particles (in the form of squares) in the direction of the UI Image elements (the thin lines). The...