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Marcos Anderson Santos
Sotware Engineer - Programmer
Vancouver, Canada
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Marcos Anderson Santos
published the project
May 20, 2017 12:24 PM
Galaxy Runner
Game made for the SQUARE ENIX Latin America Game Contest in 2012. I was responsible for the part of the gameplay development as well as the life and score system of the game. I also could help the team designing two levels and...
Showcase
Marcos Anderson Santos
published the project
May 20, 2017 12:21 PM
Leap Book
A simple project that uses Leap Motion to control the pages of a virtual book, that can have photos, video and even interactive webpages.
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Marcos Anderson Santos
published the project
May 20, 2017 12:20 PM
Penalty Shootout
A Kinect Penalty Shootout game, made with Unity, to an event for Huawei. I was responsible for the gameplay programming and score system.
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Marcos Anderson Santos
published the project
May 20, 2017 12:18 PM
Body Measurements
An application that uses Kinect depth data to infer some measurement of the user, such as height, waist, chest, hips and so on. Kalman filter was used in order to get better results, since it tends to be more accurate than others,...
Showcase
Marcos Anderson Santos
published the project
May 20, 2017 12:12 PM
Mobile Virtual Joystick
More details: https://www.linkedin.com/pulse/how-i-create-joystick-unity3d-marcos-santos
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About Me
I am a game programmer with skills in program languages such as C++, C#, Java and Python. With a...
Kinetic Reality
Software Engineer
Centro Federal de Educação Tecnológica Celso Suckow do Fonseca CEFET
Computer technician
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