Game Artist. Level / Environment designer - Artist
ZORKRON - Game Making of - Using Unity3D and ProBuilder
Jan 10, 2018 1:36 PM
ZORKRON is a short Sci-Fi puzzle / platform 3D game in three acts.
In this video series in #4 parts, we will cover the game level development (time-lapse) using PROCORE BUNDLE , level blocking, textures, Post-processing , 3D...
Mazes of Ogglar
Jan 10, 2018 12:45 PM
SURVIVE AND SCAPE THE SEVEN MAZE DIMENSIONS.
An action / puzzle FPS influenced by 90's labyrinth style games.
- You will need all of your persistence, stealth, memory and nerves!
- Lots of traps, alien artifacts, liquid mirrors,...
Legends The Awakening
Jul 17, 2017 6:13 PM
Action 3D mobile game about the spiritual legends of Amazon forest. Unreleased demo game developed for Latin America Square Enix contest.
Converting Surrealism and metaphysical paintings into 3D worlds
Mar 11, 2017 9:39 PM
The making of SURREALISTa
Jul 17, 2017 7:05 PM
Characters and Level Art for Riachuelo Games.
Jul 17, 2017 6:31 PM
Fantasy characters and environments for mobile. Sculpting - texturing - poly reduction