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Chris Ng
Technical Game Designer - Designer
Los Angeles, United States
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Chris Ng
published the project
Mar 3, 2017 4:01 PM
The Polaroid
The Polaroid is a first person visual puzzle game created for the Ludum Dare 36. Set in a mysterious room with no way out, players must solve a mystery with a handful of polaroid photos and a polaroid camera. This game is a...
Showcase
Chris Ng
updated the project
Mar 3, 2017 3:35 PM
+2
White Rose
White Rose is a synesthetic beat-em-up created for the Ludum Dare 34. Played from the view of a blind boy with synethesia, players paint the world in color as they hit monsters to the beat of the music. This game is a complete...
Showcase
Chris Ng
published the project
Mar 3, 2017 3:31 PM
+2
White Rose
White Rose is a synesthetic beat-em-up created for the Ludum Dare 34. Played from the view of a blind boy with synethesia, players paint the world in color as they hit monsters to the beat of the music. This game is a complete...
Showcase
Chris Ng
published the project
Mar 2, 2017 3:04 PM
Paradigm
Paradigm is a visual novel puzzle game made for the itch.io one week Loading Jam. Heavily inspired by Undertale, this was an attempt by me and my brother to create a game jam game where the vast majority of content is story....
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Chris Ng
published the project
Mar 2, 2017 2:45 PM
Puppy Space Rescue
Puppy Space Rescue is a mobile game inspired by bullet-hell games where you play as a space-faring corgi, dodging through space to save his fellow comrades.
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About Me
I am a technical game designer at Survios with experience in game design, programming, level design,...
Survios
Technical Game Designer
University of California Davis
Mechancal Engineering
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