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Ernest
Application Architect - Programmer
Memphis, United States
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Ernest
published the game
Apr 2, 2018 6:51 PM
The Witching Hour
The core game was developed in 48 hours for Global Game Jam 2018 with the theme Transmission. The Witching Hour is a short horror game about a malevolent spirit that inhabits the house you've just inherited. Possessed appliances...
Game
Ernest
published the project
Aug 18, 2017 10:11 PM
Metal Resource Asteroids
20 realistic asteroids done in the style of 4 different resources Iron, Copper, Coal, and Obsidian. Perfect for any space game! * 4k textures. * PBR with Albedo, Normal, AO, and metal maps. * LOD versions coming soon! https:/...
Showcase
Ernest
published the project
Jun 27, 2017 2:36 AM
Procedural Stylized Planet Asset
This is a procedural planet terrain generator that will be available on the Unity Asset Store soon!
Showcase
Ernest
published the project
Jun 27, 2017 1:52 AM
Population III: Fallen Space
A arcade like top down space shooter survival game. You are a refuge among the collapse of the Terran empire and surviving the purge of all organic life throughout the galaxy. Procedurally generated galaxy based off of the Milky...
Showcase
About Me
Application Architect at IBM Game Development Instructor at the University of Memphis President of...
University of Memphis
Instructor/Researcher
University of Memphis
Masters in Computer Science
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