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Gabriel Dechichi
Game Programmer
Uberlândia, Brazil
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Gabriel Dechichi
published the project
Jan 23, 2017 3:25 PM
VR Training Prototype
First VR interaction system developed develop for simulated training of power plants management. (Posted with permission)
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Gabriel Dechichi
published the project
Jan 23, 2017 3:23 PM
Cuttie Attacks
Twin-stick shooter for mobile, with peculiar input mechanics. Key implementation aspects and features: . New input system, different from the conventional “2 joysticks” approach. Allows for ammunition mangement; . Modular weapon...
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Gabriel Dechichi
published the project
Jan 23, 2017 3:21 PM
Infinity Runner
3D Infinit runner system for mobile. Highly optimized and designer friendly. Key implementations and features: . Modular procedural generation according to game flow: One can design level pieces and add to a specific flow group ...
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Gabriel Dechichi
published the project
Jan 23, 2017 3:18 PM
Dark Sault
2D action platformer for mobile, a tribute to Dark Souls/Salt and Santcuary. Key implementation aspects: . Raycast based collision detection . Modular classes hierarchy (models and animations can be easily changed with no extra...
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About Me
Undergrad engineer with one year of experience with game programming with C# and Unity. Currently...
UFU's VR/AR Laboratories
VR Systems Programmer (Intern)
Federal University of Uberlândia
Mechatronics Engineering
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