this project was original to Incorporate ADC [Battlephaze advanced damage controller] into a system for dodging grenades what went from being a small AI that just used cover turned into a almost done fully fleshed AI that is...
Jan 14, 2017 9:41 AM
Tank Story was my group's entry for Nordic Game Jam 16 and was created by a team of 4 in less than 48 hours.
The team consisted of one programmer, two graphical designers and me as the Jack of All Trades.
No textures were used...
Jan 14, 2017 9:40 AM
age was the outcome of a team of 5's work at april 2015 Game Rodeo, spanning 48 hours total.
The game is fully 3D with handpainted textures and features singleplayer and 2-player coop.
The aim is to shoot down waves of indians,...
Jan 14, 2017 9:38 AM
Atheneum was a one month project carried out by a group of 5.
Our main concerns were optimizing the game for performance and web.
The game primarily depends on 3 1024x2048 textures shared by most models including all walls and...
Jan 14, 2017 9:37 AM
Fisk was a one-man sparetime project completed in 5 days.
The aim was to create a graphical remake of the classic flash game "Fishy".
The game features hi-score rankings on Kongregate.com, but is also online on Newgrounds.com.