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Corey Paganucci
Creative Technologist
Seattle, United States
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Corey Paganucci
published the project
Jan 7, 2017 1:15 PM
Microsoft Lobby Cube Experience
A reactive audio-visual sculpture in the lobbies of two of Microsoft's newly renovated buildings on their main campus. The experience inhabits the interior of a giant, glowing cube suspended in the lobby. A stairway winds through...
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Corey Paganucci
published the project
Jan 7, 2017 1:03 PM
Boeing Navigation Prototype
An experiment in navigating a virtual space that is larger than the Vive's room volume. The user is first presented with a scale model of the space. Points of interest are highlighted with a wireframe cube representing the room...
Showcase
Corey Paganucci
published the project
Jan 7, 2017 12:55 PM
Perspectives Prototype
A prototype for a room-scale VR game. The player is put into a room full of floating, fractured shapes. They must move around the room and position their view-point in just the right spots to make the shapes whole again. I did...
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Corey Paganucci
published the project
Jan 7, 2017 12:52 PM
Kitten Corral Prototype
This game prototype started as a hackathon project. I did the programming, game design and sound for the demo in the video. Most of the visual assets were made by other people. The spaceship's cloning machine has gone crazy, and...
Showcase
About Me
I am a creative technologist with over 15 years of experience programming, designing, and making. ...
Freelance - Microsoft, VML
Design Developer
University of Washington
Industrial Engineering
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