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Pablo Artime
3D Environment Artist - Artist
Dublin, Ireland
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Pablo Artime
published the project
Aug 29, 2017 3:08 AM
+3
Last Of Us Style Bar
To create this environment, I have based on the video game Last Of Us. I have tried to give it a realistic look, maintaining a geometry suitable for video games. I have also been helped by Romain Dauger's post, following his steps...
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Pablo Artime
a year ago
thanks @Somashekhar !
Somashekhar
a year ago
suppreb
Pablo Artime
published the project
Aug 29, 2017 2:45 AM
High School Hallway
Inspired by the video game Life Is Strange, I've tried to recreate it using a more realistic style. I have used modular assets, and I have tried different modes of volumetric lighting in Unity 5. Here is the result. I hope you...
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Pablo Artime
published the project
Aug 29, 2017 2:41 AM
Snowy Mountains
In this project, I tried to establish a fast and efficient workflow between World Machine and Unity 5. I wanted to create a nice open environments without spending a lot of hours working. To achieve that, I developed my own shader...
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Pablo Artime
published the project
Jan 5, 2017 3:05 AM
Desolate Hall
Modular Environment
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Pablo Artime
a year ago
thanks @pizza !
pizza
a year ago
really nice this would be a really cool look for a horror game.
Pablo Artime
a year ago
thanks Lareena!
It has a good look.
Pablo Artime
published the project
Jan 5, 2017 3:03 AM
Hard Surface Tank
3Ds Max and Vray
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About Me
My name is Pablo Artime and I am a highly passionate, hardworking artist who is incredibly dedicated...
Pixels-Hub
Lead 3D Artist
ESNE Escuela Universitaria de Diseño
Degree in Games Creative and Development
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Certifications (2)
Import
PlayStation First Finalist
Feb 2016
Most Innovative Videogame Of 2016
Dec 2016
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