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Arshea Bimal
Los Angeles, United States
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Arshea Bimal
published the project
Dec 30, 2016 2:56 AM
Particle Systems
Implemented a tool for customisable particle systems as an extension of a primitive game engine (Prime engine). Reduced drawcalls to efficiently render upto 20000 particles. Wrote vertex shaders for alpha blending.
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AB
Arshea Bimal
published the project
Dec 30, 2016 2:50 AM
Struggle
A 3D exploration/puzzle game. A little girl is terrified of a thunderstorm. She enlists you, her tiny carpet dwelling imaginary friend to bring light back to her.
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About Me
I am a graduate student at University of Southern California in the Masters in computer science ...
University of Southern California
Computer Science (Game Development)
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