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Marcel Kaiser
3D Trainee / Concept Artist
Kreuzlingen, Switzerland
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Marcel Kaiser
published the project
Feb 5, 2017 5:58 PM
Ground Zero
First tries in Autodesk Sketchbook and Alchemy to create an Artwork based on abstract shapes by using a new process. For more like this visit www.marcelkaiser.net
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Marcel Kaiser
published the project
Dec 26, 2016 8:09 PM
Waiting for the Bus
Fully rigged game asset to an upcoming indie VR title developed in Unreal Engine. Developed in collaboration with Jan Stalder.
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About Me
Hi! My name is Marcel and I've worked in the Swiss Graphic Industry for 8 years. I did my Diploma of...
Pixcube Animation Studio
3D Trainee / Concept Artist
SAE Institute Qantm College
Diploma of Interactive Design 3D & Animation
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Diploma of Interactive Design
Aug 2016
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