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Shi Johnson-Bey
Carnegie Mellon University - Student
Pittsburgh, United States
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Shi Johnson-Bey
updated a submission to ML-Agents Challenge I
Jan 29, 2018 6:14 PM
ML-Agent Boxing
Machine Learning Agents learn to Box!
Article
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Kevinlinpr
6 months ago
Jabrilslol very nice! This is my next ML project as well! Do you have a downloadable demo available?
Your project Run Forrest is my beginning to learn ML,I love your video.
Jabrils
8 months ago
sweet man, give me a ding when you do :D
Shi Johnson-Bey
8 months ago
Jabrilslol very nice! This is my next ML project as well! Do you have a downloadable demo available?
I don't have a polished build available yet. I am working on getting that up.
Jabrils
8 months ago
lol very nice! This is my next ML project as well! Do you have a downloadable demo available?
Shi Johnson-Bey
uploaded a submission to ML-Agents Challenge I
Jan 29, 2018 6:02 PM
ML-Agent Boxing
Machine Learning Agents learn to Box!
Article
View Challenge
View Challenge
K
Kevinlinpr
6 months ago
Jabrilslol very nice! This is my next ML project as well! Do you have a downloadable demo available?
Your project Run Forrest is my beginning to learn ML,I love your video.
Jabrils
8 months ago
sweet man, give me a ding when you do :D
Shi Johnson-Bey
8 months ago
Jabrilslol very nice! This is my next ML project as well! Do you have a downloadable demo available?
I don't have a polished build available yet. I am working on getting that up.
Jabrils
8 months ago
lol very nice! This is my next ML project as well! Do you have a downloadable demo available?
Shi Johnson-Bey
updated the project
Jan 28, 2018 8:44 PM
ML-Boxing
A game that utilizes Unity's Ml-agents libraries to train two characters how to box. Still tweaking the reward policy.
Showcase
Shi Johnson-Bey
published the project
Jan 27, 2018 10:19 PM
ML-Boxing
A game that utilizes Unity's Ml-agents libraries to train two characters how to box. Still tweaking the reward policy.
Showcase
Shi Johnson-Bey
updated the project
Nov 25, 2017 6:51 PM
Javascript Procedural Swords (WIP)
This project served as my introduction to PCG. My goal was to create a REST server that would serve procedurally generated swords. The code available at the Github link is the standalone sever. The project URL links an ready-to...
Showcase
About Me
Hi, my name is Shi Johnson-Bey. I am a graduate student in the Department of Biomedical Engineering...
SevOne
Software Engineer Intern
Carnegie Mellon University
M.S. Biomedical Engineering
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