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Keenan M. Reimer
Game Developer
San Luis Obispo, United States
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Keenan M. Reimer
published the project
Dec 15, 2016 11:03 AM
Dynamic Emotional Response
Environments constructed for my thesis. Features include: dynamic emotional state using after-the-fact audio visual adjustments, customized assets, compelling terrain, procedurally generated audio. Tools used include: SpeedTree,...
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Keenan M. Reimer
published the project
Dec 15, 2016 11:00 AM
SamurAI
A custom Unity AI. Final project for Artificial Intelligence course. Features include: goal oriented action planning (GOAP), reinforcement learning, compelling 3D combat environment, intuitive controls.
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Keenan M. Reimer
published the project
Dec 15, 2016 10:59 AM
Shark World
Built in OpenGL. Features include: procedurally generated skinned animation of shark mesh, physically based torpedo animation with thrust force and gravity, explosion particle effect, thrust particle effect, shader-level seaweed...
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Keenan M. Reimer
published the project
Dec 15, 2016 10:57 AM
Bedtime
A Global Game Jam 2016 game geared toward raising awareness of the plight suffered by individuals with OCD. Features include: intuitive game play, randomly generated play sequence, minimal UI, and compelling 2D game environment.
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About Me
I started my education in Physics and I was highly successful, but I wasn't passionate. I pivoted...
Process Expert LLC
Software Engineer
California Polytechnic State University Cal Poly
M.S. in Engineering
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