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Wessel Stoop
Game developer
Nijmegen, Netherlands
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Wessel Stoop
published the project
Dec 13, 2016 11:38 AM
Procedural meshes & subdivision
A Unity package that lets other gamedevs create complex meshes with Unity Javascript at runtime, and then make them pretty with Catmull-Clark subdivision!
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About Me
I work with language & machine learning, and make videogames in my free time. See http://wesselstoop...
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