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Richard Khoo
Art Director - VFX/3D Generalist - Artist
San Francisco, United States
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Richard Khoo
published the project
Jan 24, 2018 11:19 AM
Realtime VFX Showcase Reel
Showcase
Richard Khoo
published the project
Dec 21, 2016 10:27 PM
Dragon Battle
NPNF (Sept 2015) Un-released game that I did some particle effects and technical art for.
Showcase
Richard Khoo
published the project
Dec 21, 2016 10:20 PM
Hellfire
DeNA (Jan 2013) Published on iOS and Android by DeNA. Hellfire was a paper toss mechanics card battle collection game. Responsible for all 3D portion of the game including direction, 3d backgrounds, world map, NGUI UI integration...
Showcase
Richard Khoo
published the project
Dec 21, 2016 10:13 PM
YouMeVerse
SKPlanet (Sept 2014) Social chat based collection game that let users interact and play minigames together. Responsible for Art Direction, some tech art, modeling, animation and particle effects.
Showcase
Richard Khoo
published the project
Dec 21, 2016 9:32 PM
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Adventure of Nom
NPNF (Jul 2015) Physics based action slingshot, battle and collection mobile game. Responsible for Art Direction, some minor tech art, some modeling, animations and particle effects.
Showcase
Richard Khoo
updated the project
Dec 21, 2016 9:24 PM
Tasty Town
SGN (Aug 2016) World builder cooking themed game for SGN (Palo Alto). Responsible for Art Direction, some technical art work such as custom water and foliage shaders, some modeling, animations and all visual particle effects.
Showcase
About Me
Experienced game artist with background in animation, technical art, fx and art direction www...
SGN
Art Director
Cogswell Polytechnical College
CVI
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