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Francesco Cucchiara
Unity VR Developer - Programmer
Florence, Italy
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Francesco Cucchiara
updated the project
Mar 26, 2018 2:41 AM
+3
Total Baker
Total Baker is a work-in-progress Texture Baking System for Unity. It will help artists to create detailed texture maps for their low-poly models starting from a high-poly model. Why texture baking? First, it might be difficult...
Showcase
Francesco Cucchiara
published the game
Nov 24, 2017 12:28 AM
+2
Swish Challenge
A funny and simple 1-tap basketball challenge made in one week!
Game
Francesco Cucchiara
published the project
Jun 13, 2017 4:44 AM
Tuning Paradise [Suspended]
Tuning Paradise was a car tuning game in development until 2015. It has been sadly suspended for leak of time, money and collaborators. Tuning Paradise was my first attempt to create a serious game. I suspended this project in the...
Showcase
Francesco Cucchiara
updated the project
Jun 13, 2017 4:28 AM
3D wheel models
A collection of 3D wheels. These are some of the wheels I made. I plan to release some of them as an asset package as soon as possible.
Showcase
Francesco Cucchiara
published the project
Jun 13, 2017 4:26 AM
3D wheel models
A collection of 3D wheels. These are some of the wheels I made. I plan to release some of them as an asset package as soon as possible.
Showcase
Francesco Cucchiara
published the project
Jun 13, 2017 4:20 AM
Carsculpt [Suspended]
Car body modifier system for tuning games. [DEVELOPMENT SUSPENDED] Carsculpt was designed to help developers to easely integrate a car parts sculpting in their tuning games. Original features: -Sculpt zones (vertices groups)...
Showcase
About Me
I'm a Unity developer from Italy that always wondered how videogames worked under the hood. I've...
Immerxive S.r.l.
Junior VR Software developer
Università degli Studi dell'Aquila
Computer Science
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