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Guillaume Danel
Game Designer, Unity Developer - Programmer
Montréal, Canada
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Guillaume Danel
updated the project
Sep 4, 2017 5:01 PM
+1
Giyomu Tactics
I love the GO series from Square Enix Montreal and I wanted to do a game with this style, with my own ideas of course. In Giyomu Tactics you can control up to 3 characters which makes the experience very different from a player...
Showcase
Guillaume Danel
a year ago
Thanks!!! :)
for sure I love it!
Guillaume Danel
a year ago
Hi Terrence! How are you doing? Sorry I didn't see your message before, I don't come here too often. I actually logged in to add my new game, please check it out if you have time :) https://connect.unity.com/p/59637752090915001e680300
Great game , simple mechanics with some deep strategy to go with it
Guillaume Danel
published the project
Jul 10, 2017 2:47 PM
+2
Frog Tactics
Frog Tactics is a puzzle game I created after taking a course on Blender. It's a very simple concept but the puzzles can become quite challenging. It includes a puzzle editor and players can share their puzzles with QR codes.
Showcase
Guillaume Danel
a year ago
Thanks! :)
This is awesome @Guillaume Danel
Guillaume Danel
published the project
Mar 24, 2017 3:23 PM
+1
Giyomu Tactics
I love the GO series from Square Enix Montreal and I wanted to do a game with this style, with my own ideas of course. In Giyomu Tactics you can control up to 3 characters which makes the experience very different from a player...
Showcase
Guillaume Danel
a year ago
Thanks!!! :)
for sure I love it!
Guillaume Danel
a year ago
Hi Terrence! How are you doing? Sorry I didn't see your message before, I don't come here too often. I actually logged in to add my new game, please check it out if you have time :) https://connect.unity.com/p/59637752090915001e680300
Great game , simple mechanics with some deep strategy to go with it
Guillaume Danel
updated the project
Jan 10, 2017 5:11 AM
+10
Work in progress
A fast paced 2D platformer using real time lighting. The character can wall jump, use ropes, use his sword to kill enemies or deviate their shurikens, use a smoke grenade so enemies can't see him coming, dash, etc. I did...
Showcase
Guillaume Danel
published the project
Jan 5, 2017 8:55 PM
+1
Space Gummies
Tetris meets Puzzle & Dragons!
Showcase
Guillaume Danel
published the project
Nov 21, 2016 2:51 AM
+10
Work in progress
A fast paced 2D platformer using real time lighting. The character can wall jump, use ropes, use his sword to kill enemies or deviate their shurikens, use a smoke grenade so enemies can't see him coming, dash, etc. I did...
Showcase
About Me
I am a French computer science engineer, I speak fluently French and English, and Japanese at a...
iLLOGIKA
Unity Developer
École Nationale Supérieure d'Électrotechnique d'Électronique d'Informatique d'Hydraulique et des Telecommunications
Master degree
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Skills
Certifications (3)
Import
Unity Certified Developer
Apr 2017
JLPT N1
Dec 2014
TOEIC
Mar 2005
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