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Aaron Cameron
Game Programmer
Missoula, United States
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Aaron Cameron
published the project
Nov 16, 2016 2:54 PM
LABRYNTH
Futuristic FPS roguelike procedurally-generated dungeon crawler
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Aaron Cameron
published the project
Nov 16, 2016 2:53 PM
FLUX
Low-poly, space-based FPS on spherical/floating worlds with fun vehicles/weapons.
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Aaron Cameron
published the project
Nov 16, 2016 2:49 PM
Voyager
Survive in procedurally generated low-poly world with weird biomes, plants, and animals.
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About Me
Game designer with a background in Computer Science. I enjoy looking for interesting ways to bring...
The University of Montana
Web Developer
University of Montana Missoula
Computer Science
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