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Trinidad Sibajas Bodoque
Programmer - Programmer
Cuenca, Spain
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Trinidad Sibajas Bodoque
published the project
Jul 29, 2017 8:20 AM
Delayed asset
A little tool that allows to assign assets in the inspector without Unity loading them in memory automatically. https://github.com/Trisibo/Unity-delayed-asset https://github.com/Trisibo/Unity-delayed-asset
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Trinidad Sibajas Bodoque
updated the project
Jul 18, 2017 7:07 AM
Misset Horeca - Virtual Café
Mobile (Android, iOS) and virtual reality (PC) game made for Misset Horeca, on which the player has to deliver the product each customer is asking for, by throwing it using touch controls (on mobile) or the VR controllers. I was...
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Trinidad Sibajas Bodoque
updated the project
Jul 18, 2017 7:04 AM
+5
Strikes!
iOS and Android arcade bowling game. I did all the programming work, implemented the GUI animations, and assisted with the creation of the entries in the stores.
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Trinidad Sibajas Bodoque
published the project
Jul 11, 2017 2:37 PM
Portal
A quick portal that was made as part of a proof-of-concept demo project for a client.
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Trinidad Sibajas Bodoque
published the project
Jul 5, 2017 7:44 AM
Mobile grass simulation
A little test of a grass simulation effect intended for mobile devices.
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Harrison WildReal shame dude I'm sure a lot of people on here and YouTube would love to see it! What version was it?
I think 4.5. Here's a really basic explanation from some time ago: https://forum.unity.com/threads/grass-simulation-for-mobile.297315/#post-1961551
Harrison Wild
a year ago
Real shame dude I'm sure a lot of people on here and YouTube would love to see it! What version was it?
Harrison WildThats amazing dude! Any tutorial to help other get this effect?
Thanks! I'm afraid I don't have time at the moment to do a tutorial, and I'd also need to upgrade it to the latest versions of Unity, since it was done a while ago.
OG
Oused Games
a year ago
Awesome light simulation on the grass! Congrats
Trinidad Sibajas Bodoque
published the project
Jul 4, 2017 12:39 AM
Mobile 2D depth of field effect
A 2D depth of field effect for mobile devices, which uses a grayscale mask to specify the depth of a 2D image.
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About Me
I'm a Spanish developer with experience in general Unity programming (C#) and shader programming, as...
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Freelance Unity developer
Pedro Mercedes, Cuenca, Spain
Associate Degree in Applications Development
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