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Lucas Norr
General/Graphics Programmer - Programmer
Saint Cloud, United States
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Lucas Norr
published the project
Apr 7, 2017 8:03 AM
PCSS Implementation
Implemented NVIDIA's "Percentage Closer Soft Shadows" In Unity And Released It Open Source: https://github.com/TheMasonX/UnityPCSS
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SV
Steven Verstoep
8 months ago
Hi @Lucas Norr, I have downloaded your PCSS from GitHub. When I build the project, I dont get the PCSS, but it seems as if the shadows fall back to the Unity standard soft shadows. Any idea what's going on?
Lucas Norr
published the project
Nov 8, 2016 5:43 PM
GodSpace Galactic 2
My current solo project, a space/sci fi physics sandbox/god game. Currently in the early alpha stages, but progressing nicely
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Looks great, sounds very interesting
Lucas Norr
updated the project
Nov 8, 2016 5:33 PM
The Universim
A procedurally generated god game that puts you in control of helping a civilization progress through the ages.
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Simply awesome!
Lucas Norr
published the project
Nov 8, 2016 5:15 PM
The Universim
A procedurally generated god game that puts you in control of helping a civilization progress through the ages.
Showcase
Simply awesome!
About Me
I'm currently a solo dev, but I worked onThe Universim, where I wrote the procedural terrain...
The Universim
Lead Graphics Programmer
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