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Martin Nerurkar
Designer & Developer - Programmer
Karlsruhe, Germany
2
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Articles3
Games1
Showcases7
Column11
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Martin Nerurkarjoined an event
Universal GameDev Challenge
12:00 PM - 1:00 PM March 28, 2018
12:00 - 13:00 Mar 28, 2018
1044 Participants
Martin Nerurkar
published the game
Sep 25, 2017 6:36 PM
Nowhere Prophet
Untitled content
Game
Martin Nerurkar
published the article
Sep 25, 2017 6:34 PM
Free Loading Screen Manager Script
How we built a simple free way to add a loading screen to your game
Free Loading Screen Manager Script
Article
Martin Nerurkar
published the article
Sep 25, 2017 6:34 PM
Speech in Game Texts
An investigation into the different ways to write speech in game texts - direct speech vs. indirect speech.
Speech in Game Texts
Article
Martin Nerurkar
published the article
Sep 25, 2017 6:34 PM
The Alchemy of Guns
Using procedural generation to build interesting shapes for sci-fi guns concept art
The Alchemy of Guns
Article
Martin Nerurkar
updated the project
Sep 5, 2017 4:08 PM
+3
Nowhere Prophet
A roguelike deck-building game currently in development. http://www.noprophet.com for more.
Showcase
About Me
Martin managed to combine his passion for video games with his architecture degree. Currently he...
Sharkbomb Studios
Creative Director
Universität Stuttgart
Dipl.-Ing. (Architecture)
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