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Jean Simonet
Senior/Lead Developer - Programmer
Rockville, United States
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Jean Simonet
updated the project
Dec 30, 2016 11:03 AM
+8
Fireborne
Fireborne was my first attempt at making independent games after leaving the AAA world. Together with a couple of friends, we spent many many months crafting a hybrid game reminiscent of Populous and Diablo at the same time... ...
Showcase
Jean Simonet
updated the project
Dec 28, 2016 4:40 PM
GPU-Accelerated Terrain Deformation
A short demonstration of the Planetary Deformation System I implemented for our game Fireborne. Most of the processing happens on the GPU in between shaders and compute shaders. The underlying surface is an geodesic, hexagon-based...
Showcase
Jean Simonet
published the project
Dec 28, 2016 4:39 PM
+4
Bomb Squad Academy
Bomb Squad Academy is my current game project, inspired by my love of electronics. It is currently greenlit and will be on sale in the first quarter of 2017. "Save the world one wire at a time with Bomb Squad Academy, a puzzle...
Showcase
Jean Simonet
2 years ago
Thanks! I hope it does well, at least well enough for me to make another game :)
Adam Henry
2 years ago
@Jean Simonet This is cool as hell man!
Jean Simonet
published the project
Dec 28, 2016 4:37 PM
+8
Fireborne
Fireborne was my first attempt at making independent games after leaving the AAA world. Together with a couple of friends, we spent many many months crafting a hybrid game reminiscent of Populous and Diablo at the same time... ...
Showcase
Jean Simonet
updated the project
Dec 28, 2016 4:35 PM
+2
Low Poly Terrain System
Low Poly Terrain is a simple-to-use asset for generating faceted, hard-edge, low-poly terrains in Unity. Features: - Import height and color maps from your favorite generation/painting tool. - Full collision support. - Achieve a...
Showcase
Jean Simonet
published the project
Dec 28, 2016 4:34 PM
+1
Back Button
Unleash the power of your mouse with Back Button - a full-featured history and favorite system for Unity: - Use your Mouse's Back and Forward buttons to navigate through your selection history *. That's right, just like you would...
Showcase
About Me
I have been working professionally in games for 13 years now, originally in large studios, and now...
Independent
Independent Contractor
Georgia Institute of Technology
MS, Electrical and Computer Engineering
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