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Jasper Flick
Independent Developer & Writer - Owner
Amsterdam, Netherlands
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Jasper Flick
updated the article
Apr 29, 2018 1:09 PM
Advanced Rendering Tutorials
Introducing Advanced Rendering Tutorials
Advanced Rendering Tutorials
Article
Jasper Flick
a year ago
Mark PoeppelmeierHey @Jasper Flick - what are your thoughts about running some of your tutorial series in tandem over here? Message me sometime :D
I publish the tutorials on my website, so I can use the formatting I like and tweak or fix them easily, which I do a lot. So there's a single canonical tutorial without inconsistent duplicates I have to worry about. I post about them here as well (and in other places), but as stubs that link to the full tutorial.
Hey @Jasper Flick - what are your thoughts about running some of your tutorial series in tandem over here? Message me sometime :D
Jasper Flick
updated the project
Mar 13, 2018 6:56 PM
+22
Hex Map Tutorials
Written C# tutorial series about hexagon maps.
Showcase
Bruno Fargnoli
a year ago
Hi Jasper. I'm trying to connect the left side of the world with the right side. I created just a method to link the neighbors, but I don't figure how to triangulate correctly the vertices. So at the end of your CreateMap method, I'm calling this method: private void WeldWorldLeftRightBorders() { int index = 0; HexCell cell = null; HexCell opposite = null; for (int z = 0; z < cellCountZ; z++) { cell = cells[index]; opposite = cells[(index + cellCountX) - 1]; cell.SetNeighbor(HexDirection.W, opposite); if(z % 2 == 0) { if (z > 0) { opposite = cells[index - 1]; cell.SetNeighbor(HexDirection.SW, opposite); } if (z < cellCountZ - 1) { opposite = cells[(index + (cellCountX * 2)) - 1]; cell.SetNeighbor(HexDirection.NW, opposite); } } index += cellCountX; } } Any idea how to make the triangulation to work ? Best Regards Bruno
Bruno Fargnoli
a year ago
Hi Jasper.
FreeGameDev
a year ago
Excellent Work
Jasper Flick
published the article
Oct 25, 2017 5:21 PM
Advanced Rendering Tutorials
Introducing Advanced Rendering Tutorials
Advanced Rendering Tutorials
Article
Jasper Flick
a year ago
Mark PoeppelmeierHey @Jasper Flick - what are your thoughts about running some of your tutorial series in tandem over here? Message me sometime :D
I publish the tutorials on my website, so I can use the formatting I like and tweak or fix them easily, which I do a lot. So there's a single canonical tutorial without inconsistent duplicates I have to worry about. I post about them here as well (and in other places), but as stubs that link to the full tutorial.
Hey @Jasper Flick - what are your thoughts about running some of your tutorial series in tandem over here? Message me sometime :D
Jasper Flick
updated the project
Apr 19, 2017 5:11 PM
+22
Hex Map Tutorials
Written C# tutorial series about hexagon maps.
Showcase
Bruno Fargnoli
a year ago
Hi Jasper. I'm trying to connect the left side of the world with the right side. I created just a method to link the neighbors, but I don't figure how to triangulate correctly the vertices. So at the end of your CreateMap method, I'm calling this method: private void WeldWorldLeftRightBorders() { int index = 0; HexCell cell = null; HexCell opposite = null; for (int z = 0; z < cellCountZ; z++) { cell = cells[index]; opposite = cells[(index + cellCountX) - 1]; cell.SetNeighbor(HexDirection.W, opposite); if(z % 2 == 0) { if (z > 0) { opposite = cells[index - 1]; cell.SetNeighbor(HexDirection.SW, opposite); } if (z < cellCountZ - 1) { opposite = cells[(index + (cellCountX * 2)) - 1]; cell.SetNeighbor(HexDirection.NW, opposite); } } index += cellCountX; } } Any idea how to make the triangulation to work ? Best Regards Bruno
Bruno Fargnoli
a year ago
Hi Jasper.
FreeGameDev
a year ago
Excellent Work
Jasper Flick
updated the project
Nov 30, 2016 5:12 PM
+15
Rendering Tutorials
Written C# and shader tutorial series about the rendering pipeline.
Showcase
I learned a lot of stuff with this tutorial :)
Jasper Flick
2 years ago
Jasper Flick
2 years ago
You can find them at You can find it at http://catlikecoding.com/unity/tutorials
Oliver Sahli
2 years ago
hey jasper, looks nice, do you have link to said tutorial?
Jasper Flick
published the project
Nov 2, 2016 9:53 PM
+15
Rendering Tutorials
Written C# and shader tutorial series about the rendering pipeline.
Showcase
I learned a lot of stuff with this tutorial :)
Jasper Flick
2 years ago
Jasper Flick
2 years ago
You can find them at You can find it at http://catlikecoding.com/unity/tutorials
Oliver Sahli
2 years ago
hey jasper, looks nice, do you have link to said tutorial?
About Me
I'm a Dutch independent developer and tutorial writer.
Catlike Coding
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Vrije Universiteit Amsterdam
Master, Computer Science
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