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Eric Fruchter
VR/AR, Console, Mobile Game Engineer - Programmer
Los Angeles, United States
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Eric Fruchter
published the project
Jun 4, 2017 1:40 AM
UnityUtilities
All of my open source code for physics, character animation, design patterns, etc. Updated frequently. https://github.com/efruchter/UnityUtilities https://github.com/efruchter/UnityUtilities
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Eric Fruchter
published the project
Apr 30, 2017 8:55 PM
Maze Knight
Lead developer on horde-mode style combat game where the arena is a constantly-shifting labyrinth.
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Eric Fruchter
published the project
Apr 30, 2017 8:51 PM
Morphy!
Lead developer on action 2D platformer with a large interconnected world and puzzles. Handled all phases of development from prototyping to post-release maintenance.
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Eric Fruchter
published the project
Jan 26, 2017 12:11 AM
Life of Us (Sundance)
A core engineer for multiplayer VR experience that premiered at Sundance 2017. http://www.sundance.org/projects/life-of-us
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About Me
Game engineer with extensive professional experience building games for VR, AR, mobile, and desktop....
Within (VR)
Senior Software Engineer
Georgia Institute of Technology
M.S. Computer Science
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