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Sean Ballew
Principal Engineer - Programmer
Seattle, United States
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Sean Ballew
published the project
Nov 2, 2016 7:35 PM
DataMaster
A Unity3D asset for managing catalogs of game data. Useful for items, enemies, game settings, or any arbitrary data set. Coming soon to the Unity Asset Store.
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Sean Ballew
published the project
Nov 2, 2016 7:30 PM
AppleCatch
A low-poly mobile game that uses the accelerometer.
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Sean Ballew
published the project
Nov 2, 2016 6:13 PM
Project Jericho
A 2D platformer with asynchronous multiplayer
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About Me
I am an experienced developer on enterprise level systems. While my passion is in games, I have 10+...
Insteon
Principal Engineer
University of Washington
Applied Computing and Math
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