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Michael O'Day
Software Engineer / Founder - Programmer
Reno, United States
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Michael O'Day
posted a post
May 12, 2018 3:32 AM
Mar 29, 2017 11:28 PM
Chief Puzzle Officer
Realtime multiplayer match-3 battler with CCG and RPG elements Beginning with prototyping the first iteration of the client, to assisting integration with client and server, to release engineer, I have contributed in various ways...
Showcase
Michael O'Day
published the project
Mar 29, 2017 11:56 PM
3D Base Builder Demo
This was a demo to showcase dynamic base building in 3d with creation of paths and rooms and entryways.
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Gnomish Games
published the project
Mar 29, 2017 11:52 PM
Tanks with Friends (working title)
Asynchronous multiplayer game with tank battling with Photon networking and Azure backend storage. This game featured asynchronous multiplayer matchmaking implemented with Unity, Photon, and a custom Azure storage backend. ​...
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Michael O'Day
published the project
Mar 29, 2017 11:40 PM
Totem Tap
Arcade whack-a-mole with backend data storage and 3rd party SDK integration This was a solo project, aside from a designer and artist. It features rewarded ads, IAP, Playfab integration, to name a few. It was released on Google...
Showcase
Michael O'Day
published the project
Mar 29, 2017 11:28 PM
Chief Puzzle Officer
Realtime multiplayer match-3 battler with CCG and RPG elements Beginning with prototyping the first iteration of the client, to assisting integration with client and server, to release engineer, I have contributed in various ways...
Showcase
About Me
Check out https://tinyurl.com/ya4oflru for a full CV. I am a full-time professional engineer that...
Gnomish Games
Founder
Rasmussen College
B.S. in Computer Science - Magna Cum Laude
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Certifications (1)
Import
Python Certification, Coursera
May 2014
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