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Tommy Gunardi Teguh
Freelance 3D Character Artist
Melbourne, Australia
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Tommy Gunardi Teguh
updated the project
Nov 2, 2016 4:10 AM
Ratchet
Personal Work. Ratchet, from the Ratchet and Clank games. Scroll down for process GIFs. Based on a line art by Joe Madureira.
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alex
a year ago
cool
Sami Nunes
a year ago
Cool
Andrew Chaiko
2 years ago
Neat!
Tommy Gunardi Teguh
published the project
Nov 2, 2016 4:10 AM
Ratchet
Personal Work. Ratchet, from the Ratchet and Clank games. Scroll down for process GIFs. Based on a line art by Joe Madureira.
Showcase
alex
a year ago
cool
Sami Nunes
a year ago
Cool
Andrew Chaiko
2 years ago
Neat!
Tommy Gunardi Teguh
published the project
Nov 2, 2016 4:07 AM
Knight
1024 x 1024 Textures. Diffuse only, no light. Concept by Kyoung Hwan Kim "Tahra"
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Jabari Alii
a year ago
nice! well done
Tommy Gunardi Teguh
updated the project
Nov 2, 2016 4:02 AM
Mushroom Golem
Done as part of the Polycount Monthly Character Challenge in May. Special thanks to Charlene "Catell-Ruz" Le Scanff for her awesome concept art.
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Tommy Gunardi Teguh
published the project
Nov 2, 2016 3:59 AM
Mushroom Golem
Done as part of the Polycount Monthly Character Challenge in May. Special thanks to Charlene "Catell-Ruz" Le Scanff for her awesome concept art.
Showcase
Tommy Gunardi Teguh
published the project
Nov 2, 2016 3:54 AM
Steampunk Ironman
Based on a concept by Nikonov Aleksandr. All other aspects done by me.
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Sami Nunes
a year ago
nuts!
Faisal Sharif
2 years ago
this is really cool
Elia Casule
2 years ago
Love it!
About Me
3D Character Artist. Freelance. Has contributed key characters for AAA games such as Edge of Nowhere...
Insomniac Games
3D Character Artist
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