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Gregory Shives
Sr. Technical Generalist, 3D
Madison, United States
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Gregory Shives
published the project
Nov 2, 2016 7:35 AM
Water Shader
Unity Water Shader
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Gregory Shives
published the project
Nov 2, 2016 6:54 AM
Mocap to Blender to Mecanim
We use a Noitom Perception Neuron 18 kit to capture our motion sets. It's sensor based and takes about 10 minutes to suit up and start shooting. The capture and export process is a breeze, but getting the data onto a rig in...
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About Me
Independent studio owner and contract developer.
Various Freelance/Private
Contract Programmer/Scripter
Ringling College of Art & Design
Computer Animation (BFA)
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