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Ryan Zehm
Selzier
Boise, United States
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Ryan Zehm
posted the task
Apr 12, 2017 2:20 PM
Custom Shader for Rendering only to Left/Right Eye in VR
Boise, United States
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Task
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0 - 2 years experience
We need a very optimized way of rendering content to each individual eye in Unity’s VR mode. We believe this would be using a custom shader, that can be applied to the objects and it will only be rendered in VR. A good example is...
Shaders
VR
Gear VR
Mobile
Optimization
Task
Ryan Zehm
posted the task
Mar 22, 2017 11:34 AM
Equirectangular Shader for 360 Video
Boise, United States
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Task
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0 - 2 years experience
Unity 5.6 Beta supports 360 video via the new Video Player component and a Equirectangular projection shader:https://forum.unity3d.com/threads/playing-360-videos-with-the-videoplayer.461290/I need some help getting this shader...
VR
360 video
Shaders
Shader Programming
Task
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- Founder & CEO at Zim Interactive - Founder & Lead VR Designer at NurFACE GAMES Ryan has a...
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