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Stig Olavsen
Engineer - Programmer
Tromsø, Norway
14
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Stig Olavsen
published the project
Jul 10, 2017 2:47 PM
Point and Click Character Controller
A small example project showing a point-and-click type character controller using a Nav Mesh Agent and Mecanim animation with root motion for movement. Source code: https://bitbucket.org/freakshowstudio...
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Stig Olavsen
published the project
Apr 24, 2017 1:20 PM
CCD IK Solver
A simple CCD IK Solver for Unity. Implemented with two fixed bones, but should be easily extensible to any number of bones. https://bitbucket.org/freakshowstudio/ccdiksolver/overview
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Stig Olavsen
published the project
Jan 19, 2017 12:56 PM
Visual procedural maze generator and A* pathfinding
This is a small Unity project that aims to demonstrate how to procedurally generate a random maze, and then use A* pathfinding to find a route through the maze, all while visualizing every step of the process. The code for this...
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Faisal Sharif
a year ago
@Stig Olavsen this is really cool, I am working on something similar.. and really appreciate making the code available.
Stig Olavsen
published the project
Jan 16, 2017 10:39 PM
Freaky Galaxies
Retro space shooter
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Stig Olavsen
updated the project
Jan 13, 2017 10:34 AM
Freaky Flappy
Taking flapping birds back to the 80's where they belong.
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Stig Olavsen
published the project
Jan 13, 2017 10:33 AM
Freaky Flappy
Taking flapping birds back to the 80's where they belong.
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About Me
I am an Actual Engineer™ who has been using Unity for around 7 years. My strong sides are C# and...
Freakshow Studio
Developer
Narvik University College
B.Sc. Eng. Microelectronics
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